EVERY VILLAGE.
EVERY CONTROL.

Farming, upgrades, armies and accounts.
Explore the full COC Bot toolkit.

Browse all capabilities
Farming & RankedLoot targets, attack limits, and efficient cycles
  • Farm for Gold, Elixir and Dark Elixir with independent minimum targets and resource on/off controls.
  • Attack when any enabled threshold is met, or require all of them. Optionally ignore a threshold while its Home Village storage is full.
  • Skip unsuitable bases and move into attacks that meet your goals.
  • Set a Ranked attack limit, with an optional switch back to Farm mode when the limit is reached.
  • Use loot-, damage- or timer-based early surrender, with separate Farm and Ranked controls. Deploy remaining troops and spells before wrapping up eligible battles.
Builder BaseBonus farming, two-stage battles, and Star Jars
  • Travel by boat, farm available Builder Star Bonuses, and return to Main Village when the Builder Base cycle finishes.
  • Handle single- and two-stage battles, reinforcement stages, and interrupted-battle recovery.
  • Deploy a separate Builder troop plan, Battle Machine or Battle Copter, with supported hero and Bomber ability use.
  • Optionally use Builder Star Jars when no active bonus remains. Bonus checks run at profile startup and roughly every 24 hours of uptime.
  • Set independent Builder timer and damage surrender rules.
Walls, buildings & heroesBatched walls and independent upgrade plans for both villages
  • Select affordable groups of walls and upgrade them in batches using Gold or Elixir, including Builder resources in Builder Base.
  • Use automatic resource-capacity thresholds or a custom trigger, with affordability checks and a protected Main Village Gold reserve.
  • Automate eligible buildings, traps, Heroes and Builder Base Hero Machines.
  • Support Main Village Supercharge, Crafted Defense and Guardian upgrades.
  • Choose Walls, Buildings or Heroes as the priority independently for each village. Walls priority reserves the final available Builder for walls.
  • Optionally allow Town Hall or Builder Hall progression after other eligible upgrades are complete. Unaffordable actions and Gem purchase prompts are not automatically accepted.
Laboratories & assistantsResearch, Lab Assistant, and Builder’s Apprentice
  • Research eligible permanent troops, spells and siege machines in the Main Village Laboratory.
  • Research permanent Builder troops in the Star Laboratory during Builder Base visits.
  • Run research before builder upgrades and refresh available resources after successful spending.
  • Assign the Main Village Lab Assistant and Builder’s Apprentice when available, including Keep Assigned confirmation.
  • Research has its own eligible roster; it is not limited to the units in the attack deployment list below.
Army, reinforcements & eventsCustom plans, Clan Castle Cake, and seasonal rewards
  • Reorder and enable or disable troops, heroes and spells in saved deployment plans. Keep a separate Builder Base troop plan.
  • Optionally randomize Main Village troop, hero and spell order between attacks.
  • Deploy supported siege machines, use hero abilities, and coordinate troop and spell timing, including Dragon + Balloon strategies.
  • Request clan troops before eligible attacks and use Clan Castle Cake for instant reinforcements when available.
  • Handle supported chest/card events, including Hammer and Sword interactions. Seasonal WWE reward selection, event troop deployment and final Tag Tickets handling run during the supported event window.
Scheduling & natural inputWork, rest, continuous farming, and automatic stops
  • Choose work and rest durations in minutes or hours for each profile and follow live remaining-time counters.
  • Use optional no-rest / 24/7 mode, with automatic game exit and stopping when all storages are full.
  • Start and stop manually whenever you need to.
  • Vary tap positions, action delays, swipe gestures, pinch zooms, hero timing and work/rest windows.
Profiles & parallel sessionsOne panel, independent accounts, and live activity
  • Save each account’s settings, label and emulator mapping in its own profile.
  • Start All Enabled or stop sessions together; connect and control individual profiles independently.
  • Run isolated parallel sessions so one account’s failure does not stop the rest.
  • Enable, disable or remove multiple profiles with bulk selection.
  • Inspect live loop status and total session uptime. Use session-state filters, per-account activity logs, text search, severity filters and automatic log following.
  • Save settings with inline validation and readable schedule and threshold summaries.
Windows client, updates & supportEmulator discovery, recovery, and troubleshooting
  • Install on Windows 10 or 11 and discover MuMu Player Android 15, LDPlayer 9 or LDPlayer 14. Use English game text, 1600 × 900 at 240 DPI, and standard NAT networking.
  • Activate a device-bound license and access current plans, license help and Discord support through the client.
  • Stay current with regular game-compatibility, troop/event and feature updates. Use in-app update checks, verified downloads and restart-to-update.
  • Download optional updates in the background while sessions remain accessible. Unsupported emulator versions receive compatibility guidance.
  • Follow responsive session updates and automatic recovery guidance when an interruption occurs.
  • Export troubleshooting information for a private support request.
  • Keep a single control-panel instance with keyboard-accessible controls, compact layouts and larger-text support.
Supported deployment rosterMain Village, Builder Base, heroes, spells, and siege machines

Main Village troops

Giant, Meteor Golem, Wall Breaker, Sneaky Goblin, Miner, Super Miner, Barbarian, Archer, Super Witch, Super Dragon, Furnace, Super Valkyrie, Elephant Rider, Electro Titan, Valkyrie, Dragon, Super Minion, Electro Dragon, Balloon and Ruin Witch.

Seasonal troops

Giant Giant, Yeti Undertaker, K.A.N.E, YEEter, Lavaloon, Golden Dragon, M.E.C.H.A, Giant Thrower, Barbarian Kicker and Broom Witch.

Main Village heroes

Barbarian King, Archer Queen, Royal Champion, Grand Warden, Minion Prince and Dragon Duke.

Spells

Earthquake, Jump, Rage, Clone, Angry Spell, Totem, Lightning, Yellow Card Spell and Freeze.

Siege machines

Wall Wrecker, Battle Blimp, Stone Slammer, Siege Barracks, Log Launcher, Flame Flinger, Battle Drill, Troop Launcher and Sky Wagon.

Builder Base troops & heroes

Raged Barbarian, Sneaky Archer, Boxer Giant, Beta Minion, Bomber, Baby Dragon, Cannon Cart, Night Witch, Drop Ship, Power P.E.K.K.A, Hog Glider and Electrofire Wizard; Battle Machine and Battle Copter.

Seasonal troops, spells and rewards depend on in-game availability. Your account must have the relevant units unlocked and available.

YOUR GOALS.
YOUR ROUTINE.

Set up the Windows client and make each account your own.